Insights afer 70+ Episodes of Player Driven
Blogs
•
January 30, 2025





Over the course of many episodes, the Player Driven podcast has brought together industry experts, thought leaders, and practitioners to discuss key trends and challenges in the gaming world. From fostering inclusive communities to leveraging cutting-edge technology, these conversations have revealed valuable insights for anyone involved in the gaming ecosystem. Whether you are a game developer, community manager, or simply curious about the dynamics of the gaming industry, this blog post unpacks the essential learnings from the podcast.
Player Experience: The Centerpiece of Gaming Success
Designing for Accessibility and Inclusion
Accessibility isn’t just a feature; it’s a mindset. Guests like Olivier Noury and Tim Lansiaux from the Games Accessibility Hub have emphasized the importance of "inclusion by design." From early production phases to final testing, they advocate for accessibility pillars such as:
Educating teams on impairments and the barriers players face
Involving disabled gamers in usability testing
Providing tools and training for small and large studios alike
As Tim stated, "We work with everyone—from the smallest studios to the biggest AAA companies—because accessibility is for everyone." This approach ensures that games reach more players while enhancing their experience.
Empathy-Driven Design
Dan McCreadie, Senior Game Designer at Outright Games, highlighted the importance of empathy in game design. He noted that understanding how players interact with games requires a deep focus on user experience and accessibility, particularly when creating family-friendly games. "For me, there’s a level of empathy with the player. I always try to envision how someone is going to experience a game," he shared.
Community Building: The Art of Engagement
Trust and Safety as a Design Discipline
Carlos Figueiredo from Minecraft argued that trust and safety must evolve into a core design discipline. Rather than being viewed as an operational burden, trust and safety strategies now aim to foster thriving communities by:
Moderating user-generated content effectively
Reinforcing community norms and pro-social behaviors
Utilizing AI tools for moderation at scale
AI’s dual role as both a challenge and an enabler in content moderation has been a recurring theme in the podcast, reflecting the industry’s growing focus on these technologies.
The Importance of Feedback Loops
Anna Wright, Director of Player Experience at Niantic, underscored the significance of player feedback loops. She described them as critical not just for improving player satisfaction but also for guiding the development process. "The feedback loops you have—and the tooling infrastructure you build to support them—can turn player insights into actionable improvements," Anna explained.
Technology and Innovation
Generative AI in Player Support
Gabe Turk’s reflections on decades of technological evolution included a focus on generative AI’s transformative potential. He outlined how AI has shifted from basic natural language processing to becoming a core tool for automating support systems and analyzing player sentiment. However, Gabe warned that technology adoption should always be guided by measurable benefits such as improved player experiences or reduced operational costs.
Localization as a Competitive Advantage
Dominick Kelly, Director of Technology at Keywords Studios, shared how localization and culturalization impact player retention. According to Kelly, failing to translate and adapt games for regional markets can alienate players. "Think about the player first," he advised. "Everywhere your player is playing the game, you should be able to provide the language. If you don’t, you should have a really good reason why."
Career Growth and Industry Evolution
Transferable Skills Across Industries
One fascinating insight across episodes is the universality of certain skill sets. Guests like Ivan Zaguirre (Product Manager at Social Point) and Danielle Shneor (Head of Player Support and Strategy at Ilyon) transitioned into gaming from non-traditional backgrounds. Their journeys demonstrate how skills such as product management, team leadership, and customer support are easily transferable to the gaming industry.
Ivan reflected, "Gaming is such a different beast compared to other industries... but many foundational skills, like lifecycle planning and audience analysis, are still highly applicable."
Leadership Lessons from Diverse Roles
Danielle Shneor’s transition from a tabletop gaming enthusiast to leading player support strategies at Ilyon is another powerful example. Her ability to synthesize her customer service background with her passion for gaming allowed her to redefine processes and improve player experiences.
Business Models and Monetization
Indie Game Success Through Visibility
Olli Mäntylä, Director at the Game Development World Championship (GDWC), emphasized the importance of visibility for indie developers. Participating in competitions like GDWC provides not only feedback and exposure but also tangible resources like publishing deals and funding opportunities.
"If you win, great. If you don’t win, take it as a learning experience to refine your pitch and build better visibility for your game," Olli advised.
The Role of Community in Monetization
The monetization strategies discussed in the podcast frequently tie back to community engagement. Ben Kvalo, CEO of Midwest Games, stressed that understanding your audience is vital for maximizing a game’s market potential. "With over 14,000 games launching on Steam annually, how you go to market and engage your community can make or break your title," Ben shared.
Key Takeaways
Accessibility by Design: Start with accessibility at the forefront of game development.
Community-Centric Strategies: Build feedback loops and prioritize trust and safety as a design discipline.
Localized and Globalized Thinking: Games must cater to diverse players through thoughtful localization.
Technological Adoption: Use AI and other tools judiciously to enhance, not replace, human-driven support and design.
Career Mobility: Many roles in gaming rely on transferable skills, opening doors for professionals from other industries.
Conclusion
The Player Driven podcast has become a treasure trove of insights for anyone invested in gaming. From actionable strategies for improving player experience to leveraging technology and fostering inclusive communities, the themes explored resonate across the industry. By bringing together experts with diverse perspectives, the podcast not only informs but also inspires its audience to shape the future of gaming.
Whether you’re a developer, community manager, or just someone passionate about games, these lessons serve as a reminder that at the heart of the industry lies one constant: the players.
Player Experience: The Centerpiece of Gaming Success
Designing for Accessibility and Inclusion
Accessibility isn’t just a feature; it’s a mindset. Guests like Olivier Noury and Tim Lansiaux from the Games Accessibility Hub have emphasized the importance of "inclusion by design." From early production phases to final testing, they advocate for accessibility pillars such as:
Educating teams on impairments and the barriers players face
Involving disabled gamers in usability testing
Providing tools and training for small and large studios alike
As Tim stated, "We work with everyone—from the smallest studios to the biggest AAA companies—because accessibility is for everyone." This approach ensures that games reach more players while enhancing their experience.
Empathy-Driven Design
Dan McCreadie, Senior Game Designer at Outright Games, highlighted the importance of empathy in game design. He noted that understanding how players interact with games requires a deep focus on user experience and accessibility, particularly when creating family-friendly games. "For me, there’s a level of empathy with the player. I always try to envision how someone is going to experience a game," he shared.
Community Building: The Art of Engagement
Trust and Safety as a Design Discipline
Carlos Figueiredo from Minecraft argued that trust and safety must evolve into a core design discipline. Rather than being viewed as an operational burden, trust and safety strategies now aim to foster thriving communities by:
Moderating user-generated content effectively
Reinforcing community norms and pro-social behaviors
Utilizing AI tools for moderation at scale
AI’s dual role as both a challenge and an enabler in content moderation has been a recurring theme in the podcast, reflecting the industry’s growing focus on these technologies.
The Importance of Feedback Loops
Anna Wright, Director of Player Experience at Niantic, underscored the significance of player feedback loops. She described them as critical not just for improving player satisfaction but also for guiding the development process. "The feedback loops you have—and the tooling infrastructure you build to support them—can turn player insights into actionable improvements," Anna explained.
Technology and Innovation
Generative AI in Player Support
Gabe Turk’s reflections on decades of technological evolution included a focus on generative AI’s transformative potential. He outlined how AI has shifted from basic natural language processing to becoming a core tool for automating support systems and analyzing player sentiment. However, Gabe warned that technology adoption should always be guided by measurable benefits such as improved player experiences or reduced operational costs.
Localization as a Competitive Advantage
Dominick Kelly, Director of Technology at Keywords Studios, shared how localization and culturalization impact player retention. According to Kelly, failing to translate and adapt games for regional markets can alienate players. "Think about the player first," he advised. "Everywhere your player is playing the game, you should be able to provide the language. If you don’t, you should have a really good reason why."
Career Growth and Industry Evolution
Transferable Skills Across Industries
One fascinating insight across episodes is the universality of certain skill sets. Guests like Ivan Zaguirre (Product Manager at Social Point) and Danielle Shneor (Head of Player Support and Strategy at Ilyon) transitioned into gaming from non-traditional backgrounds. Their journeys demonstrate how skills such as product management, team leadership, and customer support are easily transferable to the gaming industry.
Ivan reflected, "Gaming is such a different beast compared to other industries... but many foundational skills, like lifecycle planning and audience analysis, are still highly applicable."
Leadership Lessons from Diverse Roles
Danielle Shneor’s transition from a tabletop gaming enthusiast to leading player support strategies at Ilyon is another powerful example. Her ability to synthesize her customer service background with her passion for gaming allowed her to redefine processes and improve player experiences.
Business Models and Monetization
Indie Game Success Through Visibility
Olli Mäntylä, Director at the Game Development World Championship (GDWC), emphasized the importance of visibility for indie developers. Participating in competitions like GDWC provides not only feedback and exposure but also tangible resources like publishing deals and funding opportunities.
"If you win, great. If you don’t win, take it as a learning experience to refine your pitch and build better visibility for your game," Olli advised.
The Role of Community in Monetization
The monetization strategies discussed in the podcast frequently tie back to community engagement. Ben Kvalo, CEO of Midwest Games, stressed that understanding your audience is vital for maximizing a game’s market potential. "With over 14,000 games launching on Steam annually, how you go to market and engage your community can make or break your title," Ben shared.
Key Takeaways
Accessibility by Design: Start with accessibility at the forefront of game development.
Community-Centric Strategies: Build feedback loops and prioritize trust and safety as a design discipline.
Localized and Globalized Thinking: Games must cater to diverse players through thoughtful localization.
Technological Adoption: Use AI and other tools judiciously to enhance, not replace, human-driven support and design.
Career Mobility: Many roles in gaming rely on transferable skills, opening doors for professionals from other industries.
Conclusion
The Player Driven podcast has become a treasure trove of insights for anyone invested in gaming. From actionable strategies for improving player experience to leveraging technology and fostering inclusive communities, the themes explored resonate across the industry. By bringing together experts with diverse perspectives, the podcast not only informs but also inspires its audience to shape the future of gaming.
Whether you’re a developer, community manager, or just someone passionate about games, these lessons serve as a reminder that at the heart of the industry lies one constant: the players.
Player Experience: The Centerpiece of Gaming Success
Designing for Accessibility and Inclusion
Accessibility isn’t just a feature; it’s a mindset. Guests like Olivier Noury and Tim Lansiaux from the Games Accessibility Hub have emphasized the importance of "inclusion by design." From early production phases to final testing, they advocate for accessibility pillars such as:
Educating teams on impairments and the barriers players face
Involving disabled gamers in usability testing
Providing tools and training for small and large studios alike
As Tim stated, "We work with everyone—from the smallest studios to the biggest AAA companies—because accessibility is for everyone." This approach ensures that games reach more players while enhancing their experience.
Empathy-Driven Design
Dan McCreadie, Senior Game Designer at Outright Games, highlighted the importance of empathy in game design. He noted that understanding how players interact with games requires a deep focus on user experience and accessibility, particularly when creating family-friendly games. "For me, there’s a level of empathy with the player. I always try to envision how someone is going to experience a game," he shared.
Community Building: The Art of Engagement
Trust and Safety as a Design Discipline
Carlos Figueiredo from Minecraft argued that trust and safety must evolve into a core design discipline. Rather than being viewed as an operational burden, trust and safety strategies now aim to foster thriving communities by:
Moderating user-generated content effectively
Reinforcing community norms and pro-social behaviors
Utilizing AI tools for moderation at scale
AI’s dual role as both a challenge and an enabler in content moderation has been a recurring theme in the podcast, reflecting the industry’s growing focus on these technologies.
The Importance of Feedback Loops
Anna Wright, Director of Player Experience at Niantic, underscored the significance of player feedback loops. She described them as critical not just for improving player satisfaction but also for guiding the development process. "The feedback loops you have—and the tooling infrastructure you build to support them—can turn player insights into actionable improvements," Anna explained.
Technology and Innovation
Generative AI in Player Support
Gabe Turk’s reflections on decades of technological evolution included a focus on generative AI’s transformative potential. He outlined how AI has shifted from basic natural language processing to becoming a core tool for automating support systems and analyzing player sentiment. However, Gabe warned that technology adoption should always be guided by measurable benefits such as improved player experiences or reduced operational costs.
Localization as a Competitive Advantage
Dominick Kelly, Director of Technology at Keywords Studios, shared how localization and culturalization impact player retention. According to Kelly, failing to translate and adapt games for regional markets can alienate players. "Think about the player first," he advised. "Everywhere your player is playing the game, you should be able to provide the language. If you don’t, you should have a really good reason why."
Career Growth and Industry Evolution
Transferable Skills Across Industries
One fascinating insight across episodes is the universality of certain skill sets. Guests like Ivan Zaguirre (Product Manager at Social Point) and Danielle Shneor (Head of Player Support and Strategy at Ilyon) transitioned into gaming from non-traditional backgrounds. Their journeys demonstrate how skills such as product management, team leadership, and customer support are easily transferable to the gaming industry.
Ivan reflected, "Gaming is such a different beast compared to other industries... but many foundational skills, like lifecycle planning and audience analysis, are still highly applicable."
Leadership Lessons from Diverse Roles
Danielle Shneor’s transition from a tabletop gaming enthusiast to leading player support strategies at Ilyon is another powerful example. Her ability to synthesize her customer service background with her passion for gaming allowed her to redefine processes and improve player experiences.
Business Models and Monetization
Indie Game Success Through Visibility
Olli Mäntylä, Director at the Game Development World Championship (GDWC), emphasized the importance of visibility for indie developers. Participating in competitions like GDWC provides not only feedback and exposure but also tangible resources like publishing deals and funding opportunities.
"If you win, great. If you don’t win, take it as a learning experience to refine your pitch and build better visibility for your game," Olli advised.
The Role of Community in Monetization
The monetization strategies discussed in the podcast frequently tie back to community engagement. Ben Kvalo, CEO of Midwest Games, stressed that understanding your audience is vital for maximizing a game’s market potential. "With over 14,000 games launching on Steam annually, how you go to market and engage your community can make or break your title," Ben shared.
Key Takeaways
Accessibility by Design: Start with accessibility at the forefront of game development.
Community-Centric Strategies: Build feedback loops and prioritize trust and safety as a design discipline.
Localized and Globalized Thinking: Games must cater to diverse players through thoughtful localization.
Technological Adoption: Use AI and other tools judiciously to enhance, not replace, human-driven support and design.
Career Mobility: Many roles in gaming rely on transferable skills, opening doors for professionals from other industries.
Conclusion
The Player Driven podcast has become a treasure trove of insights for anyone invested in gaming. From actionable strategies for improving player experience to leveraging technology and fostering inclusive communities, the themes explored resonate across the industry. By bringing together experts with diverse perspectives, the podcast not only informs but also inspires its audience to shape the future of gaming.
Whether you’re a developer, community manager, or just someone passionate about games, these lessons serve as a reminder that at the heart of the industry lies one constant: the players.
Share
Copy link
Share
Copy link
Share
Copy link