Taking the Leap: From Chemistry to Indie Game Development with Mondae Atughonu

Podcasts

December 10, 2024

In this episode of Player Driven, Greg interviews Mondae Atughonu, co-founder of Leap of Faith Studios, to explore his incredible career shift from chemist and hospital manager to indie game developer. Mondae shares how his unconventional journey shaped his philosophy of "taking the leap," emphasizing resilience, innovation, and continuous learning. He discusses the development of their flagship game, Haven, its unique companion system, and how indie gaming enables faster, more community-driven innovation compared to AAA studios. With a seat at GDC 2024, Leap of Faith Studios is poised for growth and looking to attract investment to realize their ambitious vision. The conversation highlights the creative and operational challenges of game development and celebrates the excitement of building something from the ground up.

Summary:

Mondae Atughonu, co-founder of Leap of Faith Studios, shares his journey from being a chemist and hospital manager to leading an indie game studio. This inspiring story highlights his transition from a non-gaming background to game development, his passion for creative problem-solving, and the studio's mission to innovate within the industry. Through their flagship game Haven, Mondae and his team are embracing community feedback, operational soundness, and a philosophy of "taking the leap."

5 Key Takeaways:

  1. From Science to Gaming (Timestamp: 02:00)
    Mondae transitioned from a career as a chemist and hospital manager during COVID-19 to learning game development through Unity and Unreal Engine, showcasing the power of reinvention and passion for gaming.

  2. The Power of Taking the Leap (Timestamp: 08:19)
    The philosophy of "taking the leap" drives Leap of Faith Studios. Mondae emphasized the value of calculated risks and learning from failure as key principles for personal and professional growth.

  3. Innovative Gameplay in Haven (Timestamp: 10:13)
    Haven introduces unique mechanics, like a companion system where animals contribute to survival strategies (e.g., wolves hunting for food, squirrels gathering materials), blending creativity with functionality.

  4. AAA vs. Indie Dynamics (Timestamp: 13:29)
    Mondae contrasted the rigid structures of AAA studios like Bungie with the nimbleness of indie development, where smaller teams can quickly adapt and respond to player feedback.

  5. Preparing for GDC (Timestamp: 34:16)
    Leap of Faith's opportunity to showcase Haven at GDC reflects their ambitious vision and commitment to excellence, aiming to attract investment and expand their reach in the industry.

Key Quotes:

Highlighting memorable lines from the podcast helps emphasize powerful or thought-provoking moments.

  • "Taking the leap is not about avoiding failure; it's about learning so much from it that the next leap feels natural." (08:19)

  • "Working in AAA taught me the importance of structure, but indie gaming gives us the freedom to innovate faster and better." (13:29)

  • "Seeing someone play your game and truly connect with it is the most fulfilling moment for any developer." (06:16)

Summary:

Mondae Atughonu, co-founder of Leap of Faith Studios, shares his journey from being a chemist and hospital manager to leading an indie game studio. This inspiring story highlights his transition from a non-gaming background to game development, his passion for creative problem-solving, and the studio's mission to innovate within the industry. Through their flagship game Haven, Mondae and his team are embracing community feedback, operational soundness, and a philosophy of "taking the leap."

5 Key Takeaways:

  1. From Science to Gaming (Timestamp: 02:00)
    Mondae transitioned from a career as a chemist and hospital manager during COVID-19 to learning game development through Unity and Unreal Engine, showcasing the power of reinvention and passion for gaming.

  2. The Power of Taking the Leap (Timestamp: 08:19)
    The philosophy of "taking the leap" drives Leap of Faith Studios. Mondae emphasized the value of calculated risks and learning from failure as key principles for personal and professional growth.

  3. Innovative Gameplay in Haven (Timestamp: 10:13)
    Haven introduces unique mechanics, like a companion system where animals contribute to survival strategies (e.g., wolves hunting for food, squirrels gathering materials), blending creativity with functionality.

  4. AAA vs. Indie Dynamics (Timestamp: 13:29)
    Mondae contrasted the rigid structures of AAA studios like Bungie with the nimbleness of indie development, where smaller teams can quickly adapt and respond to player feedback.

  5. Preparing for GDC (Timestamp: 34:16)
    Leap of Faith's opportunity to showcase Haven at GDC reflects their ambitious vision and commitment to excellence, aiming to attract investment and expand their reach in the industry.

Key Quotes:

Highlighting memorable lines from the podcast helps emphasize powerful or thought-provoking moments.

  • "Taking the leap is not about avoiding failure; it's about learning so much from it that the next leap feels natural." (08:19)

  • "Working in AAA taught me the importance of structure, but indie gaming gives us the freedom to innovate faster and better." (13:29)

  • "Seeing someone play your game and truly connect with it is the most fulfilling moment for any developer." (06:16)

Summary:

Mondae Atughonu, co-founder of Leap of Faith Studios, shares his journey from being a chemist and hospital manager to leading an indie game studio. This inspiring story highlights his transition from a non-gaming background to game development, his passion for creative problem-solving, and the studio's mission to innovate within the industry. Through their flagship game Haven, Mondae and his team are embracing community feedback, operational soundness, and a philosophy of "taking the leap."

5 Key Takeaways:

  1. From Science to Gaming (Timestamp: 02:00)
    Mondae transitioned from a career as a chemist and hospital manager during COVID-19 to learning game development through Unity and Unreal Engine, showcasing the power of reinvention and passion for gaming.

  2. The Power of Taking the Leap (Timestamp: 08:19)
    The philosophy of "taking the leap" drives Leap of Faith Studios. Mondae emphasized the value of calculated risks and learning from failure as key principles for personal and professional growth.

  3. Innovative Gameplay in Haven (Timestamp: 10:13)
    Haven introduces unique mechanics, like a companion system where animals contribute to survival strategies (e.g., wolves hunting for food, squirrels gathering materials), blending creativity with functionality.

  4. AAA vs. Indie Dynamics (Timestamp: 13:29)
    Mondae contrasted the rigid structures of AAA studios like Bungie with the nimbleness of indie development, where smaller teams can quickly adapt and respond to player feedback.

  5. Preparing for GDC (Timestamp: 34:16)
    Leap of Faith's opportunity to showcase Haven at GDC reflects their ambitious vision and commitment to excellence, aiming to attract investment and expand their reach in the industry.

Key Quotes:

Highlighting memorable lines from the podcast helps emphasize powerful or thought-provoking moments.

  • "Taking the leap is not about avoiding failure; it's about learning so much from it that the next leap feels natural." (08:19)

  • "Working in AAA taught me the importance of structure, but indie gaming gives us the freedom to innovate faster and better." (13:29)

  • "Seeing someone play your game and truly connect with it is the most fulfilling moment for any developer." (06:16)

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  • Where Players Connect, Studios Thrive

  • Game Insights for Players and Creators Alike

© Player Driven

2025

Blog

Podcasts

Communities

Subscribe

Subscribe for player.driven updates

  • Where Players Connect, Studios Thrive

  • Game Insights for Players and Creators Alike

© Player Driven

2025

Blog

Podcasts

Communities

Subscribe

Subscribe for player.driven updates