IICON 2026: The Future of Interactive Innovation in Gaming and Beyond
Podcasts
•
February 6, 2025





The Entertainment Software Association (ESA) has unveiled IICON (Interactive Innovation Conference), a groundbreaking event set to debut in April 2026 at the Fountainbleu Resort in Las Vegas. Designed to bring together leaders from gaming, entertainment, sports, healthcare, finance, and more, IICON will showcase the transformative power of interactive entertainment across industries.
Why IICON Matters
As gaming evolves beyond traditional boundaries, IICON will serve as a high-level forum for executives, creators, and innovators to explore how game technology drives advancements in film, television, music, education, healthcare, and even corporate training. Unlike past events such as E3, which primarily focused on gaming consumers, IICON will emphasize business innovation, audience growth, and revenue generation across multiple sectors.
On today’s episode, we’re joined by our co-host, Lewis Ward from IDC! Lewis was a guest on the podcast a few months ago, and now he’s back, this time helping to drive the conversation with insightful questions and fresh perspectives.
Lewis Ward - LinkedIn: https://www.linkedin.com/in/lewis-ward-77b7696/
IDC Website: The premier global market intelligence firm
Industry Giants on Board
Eleven major companies have already signed on to support IICON, including:
Amazon Games
Disney
Electronic Arts
Epic Games
Microsoft
Nintendo of America
Sony Interactive Entertainment
Square Enix
Take-Two Interactive
Ubisoft
Warner Bros.
Key Topics and Takeaways
IICON will foster discussions on:
✅ Market Expansion – How gaming influences global industries.
✅ Technology Innovation – XR, AI, and gamification in business.
✅ Transmedia Storytelling – Games shaping film, TV, and music.
✅ Esports & Sports Tech – Interactive entertainment’s role in professional sports.
✅ Education & Healthcare – How game-based learning and medical training are evolving.
A Must-Attend for Decision Makers
IICON 2026 will be a premier networking event for gaming executives, brand strategists, investors, and industry pioneers. It represents a unique opportunity to forge partnerships, discover market trends, and position businesses at the forefront of digital transformation.
For more details and updates, visit IICON.com.
Why IICON Matters
As gaming evolves beyond traditional boundaries, IICON will serve as a high-level forum for executives, creators, and innovators to explore how game technology drives advancements in film, television, music, education, healthcare, and even corporate training. Unlike past events such as E3, which primarily focused on gaming consumers, IICON will emphasize business innovation, audience growth, and revenue generation across multiple sectors.
On today’s episode, we’re joined by our co-host, Lewis Ward from IDC! Lewis was a guest on the podcast a few months ago, and now he’s back, this time helping to drive the conversation with insightful questions and fresh perspectives.
Lewis Ward - LinkedIn: https://www.linkedin.com/in/lewis-ward-77b7696/
IDC Website: The premier global market intelligence firm
Industry Giants on Board
Eleven major companies have already signed on to support IICON, including:
Amazon Games
Disney
Electronic Arts
Epic Games
Microsoft
Nintendo of America
Sony Interactive Entertainment
Square Enix
Take-Two Interactive
Ubisoft
Warner Bros.
Key Topics and Takeaways
IICON will foster discussions on:
✅ Market Expansion – How gaming influences global industries.
✅ Technology Innovation – XR, AI, and gamification in business.
✅ Transmedia Storytelling – Games shaping film, TV, and music.
✅ Esports & Sports Tech – Interactive entertainment’s role in professional sports.
✅ Education & Healthcare – How game-based learning and medical training are evolving.
A Must-Attend for Decision Makers
IICON 2026 will be a premier networking event for gaming executives, brand strategists, investors, and industry pioneers. It represents a unique opportunity to forge partnerships, discover market trends, and position businesses at the forefront of digital transformation.
For more details and updates, visit IICON.com.
Why IICON Matters
As gaming evolves beyond traditional boundaries, IICON will serve as a high-level forum for executives, creators, and innovators to explore how game technology drives advancements in film, television, music, education, healthcare, and even corporate training. Unlike past events such as E3, which primarily focused on gaming consumers, IICON will emphasize business innovation, audience growth, and revenue generation across multiple sectors.
On today’s episode, we’re joined by our co-host, Lewis Ward from IDC! Lewis was a guest on the podcast a few months ago, and now he’s back, this time helping to drive the conversation with insightful questions and fresh perspectives.
Lewis Ward - LinkedIn: https://www.linkedin.com/in/lewis-ward-77b7696/
IDC Website: The premier global market intelligence firm
Industry Giants on Board
Eleven major companies have already signed on to support IICON, including:
Amazon Games
Disney
Electronic Arts
Epic Games
Microsoft
Nintendo of America
Sony Interactive Entertainment
Square Enix
Take-Two Interactive
Ubisoft
Warner Bros.
Key Topics and Takeaways
IICON will foster discussions on:
✅ Market Expansion – How gaming influences global industries.
✅ Technology Innovation – XR, AI, and gamification in business.
✅ Transmedia Storytelling – Games shaping film, TV, and music.
✅ Esports & Sports Tech – Interactive entertainment’s role in professional sports.
✅ Education & Healthcare – How game-based learning and medical training are evolving.
A Must-Attend for Decision Makers
IICON 2026 will be a premier networking event for gaming executives, brand strategists, investors, and industry pioneers. It represents a unique opportunity to forge partnerships, discover market trends, and position businesses at the forefront of digital transformation.
For more details and updates, visit IICON.com.
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