The consulting vet offers hot takes on what’s derailed Web3 gaming, SDT’s upsides, and the importance of bridging the gap between game design and production processes
He’s always surfing the next big, sexy, dangerous, and psychologically meaningful logarithmic or asymptotic curve
Forces in the EU are working to tap into video games’ latent potential to make the real-world a better place for everyone and the environment
He's helping to shape Speculative Agency's strategic deck-builder, All Will Rise, to be a means toward that end
The veteran designer helped lead workshop participants through two exercises that connected video game design elements to positive emotional and psychological outcomes for players.
From Diner Dash and Balatro to redesigning capitalism, Zimmerman is interested in creating, iterating, and playing with systems that deliver "mouthfuls of delicious meaning"
The 20-year metaverse vet shares his thoughts on what's gone right and what's gone wrong relative to the Snow Crash vision
A cautionary tale for social economy designers and participants: don't let your "foxes" run the "henhouse"
Mark Otero built Star Wars Galaxy of Heroes into a $1.4B mobile franchise by obsessing over one metric: time-to-fun. Tracing his path from a South Korean village to EA Capital Games reveals how personal obsession, financial modeling, and a camera-angle insight reshaped the collectibles RPG genre.